Explore Our Journey and Future Plans

Phase 1: Engineering

This initial phase was dedicated to laying the essential groundwork for the Futuverse™. We assembled a multidisciplinary team of experts from space technology, DeFi, architecture, and blockchain to establish a bold vision: developing immersive, educational environments that simulate extreme conditions on Earth and beyond. Our early work on innovative Mars habitat designs gained global acclaim, setting the stage for what was to come.

During this intensive period, we focused on the core components of the platform. This included designing realistic virtual environments based on scientific data, structuring gameplay that integrates seamlessly with our economic model, and formulating a comprehensive tokenomics framework. We also secured our intellectual property through critical trademark and patent filings. A key milestone of this phase was the beta development and launch of an Early Access version of Onteco™ Mars, the inaugural world in the Futuverse™. This single-player experience, powered by Unreal Engine® 5, allowed our first community members to explore a scientifically accurate virtual Mars on PC and VR, serving as a vital proof-of-concept for our advanced visualization and AI-driven simulation technologies.

  • Environment Design: Utilized scientific data to craft virtual environments that realistically depict potential futures on Mars.
  • Gameplay Design: Structured gameplay to integrate seamlessly with the economic model of Futuverse™.
  • Tokenomics: Formulated a comprehensive tokenomics framework supporting the digital economy of the ecosystem.
  • Brand Building and Partnerships: Enhanced Futuverse™ and fostered collaborations with global academic institutions and space analogs.
  • Intellectual Property: Advanced IP portfolio with critical trademarks and patent filings.
  • Gamified Education for All Ages: Launched interactive online courses tailored to both kids and adults, designed to educate and entertain, employing gamification to create compelling experiences that transform learning into an engaging and fun activity for everyone.
  • Web2 Integration: Developed an online Web2 store for purchasing Futuverse’s Early Access and educational products.
  • Web3 Integration: Deployed smart contracts on the Polygon (Matic) Amoy blockchain for Non-Fungible Tokens (NFTs) such as OntecoID and MIRS™ (virtual real estate), establishing a Web3 store utilizing blockchain for cryptocurrency transactions through MetaMask for NFT sales, and set up whitelist protocols to grant exclusive access to early adopters.
  • Early Access Development: Launched early access versions of Onteco™ Mars, the inaugural world in the Futuverse™ platform, available for PC (both downloadable and online) and for VR (downloadable only), and powered by Unreal Engine® 5. This early version of Futuverse serves as a single-player platform that combines advanced visualization and AI solutions to create an engaging and scientifically accurate virtual Mars environment, supporting both educational and entertainment purposes.

Phase 2: Launch

Building on the foundation of our engineering phase, we transition into the full launch of the Onteco Mars VR experience. This phase is centered on expanding from a single-player beta to a dynamic, multiuser web metaverse. Key initiatives include the introduction of full multiplayer capabilities for both PC and VR, including a standalone Meta Quest version to broaden accessibility.

The economic and social frameworks of the metaverse will be activated during this period. This includes the first NFT auctions for virtual real estate (MIRS™), the rollout of our internal DeFi economy powered by the Futuro™ and Power Unit™ tokens, and the establishment of internal and external marketplaces on the blockchain. We will also begin integrating advertising opportunities within the metaverse and fostering a vibrant marketplace for digital art and VR NFTs, creating a self-sustaining digital ecosystem.

  • Advanced Visualization and Design Tools: Developed over 20 immersive 3D Martian environments with high-definition graphics and interactive elements, integrating detailed, research-based information about Mars through a spatially contextualized, location-aware artificial intelligence layer that interprets and explains systems based on where the user is situated within the environment, serving as preliminary tools for virtual space analogs and as a platform that applies knowledge-driven artificial intelligence.
  • AI-Driven Simulations: Enhanced platform realism with proprietary Artificial Intelligence systems, including crowd locomotion, avatar activities, and spatially bound knowledge-driven interactions that respond to the user’s location within the simulated environment.
  • Educational and Entertainment Content: Integrated interactive simulations with educational content for scenario-based learning in extreme environments. This ‘learn by doing’ approach not only educates but also entertains, as it enables users to virtually travel to a future Mars, providing a predictive and engaging look at the potential interplay between human actions and environmental factors on the Red Planet.
  • Predictive Visualization: Enabled users to modify variables within the virtual environment, experimenting with habitat and lifestyle changes.
  • Early Access Downloadable Software: Released an Early Access version of Onteco™ Mars, the first world in Futuverse. This version allows early community members to explore Mars environments in single-player mode on PC and VR Meta Quest with Airlink connected to a PC.
  • Online Access: Offered web-enabled, non-downloadable access to Futuverse™, enhancing educational experiences with predictive visualizations of Mars environments. This version is accessible from any internet-connected device, eliminating the need for specialized hardware and expanding accessibility to a broader audience.

Phase 3: Settle

As the metaverse matures, our focus will shift to transforming it into the Futuverse™: a comprehensive platform for social interaction, entertainment, and the scientific community. The core objective of this phase is to seamlessly combine the digital and real worlds. We will finalize the deployment of all back-end and front-end infrastructure to support large-scale user engagement and complete the integration of the Web3 marketplace, expanding our digital and physical product offerings.

Advanced AI and analytics will be utilized to transform user interactions into actionable data, creating powerful applications for social business and scientific research. We will also begin the design and development of new worlds within the Futuverse™, starting with the Thalassa Ocean City, to expand the scope of our virtual universe.

Phase 4: Replicate

As the metaverse matures, our focus will shift to transforming it into the Futuverse™: a comprehensive platform for social interaction, entertainment, and the scientific community. The core objective of this phase is to seamlessly combine the digital and real worlds. We will finalize the deployment of all back-end and front-end infrastructure to support large-scale user engagement and complete the integration of the Web3 marketplace, expanding our digital and physical product offerings.

Advanced AI and analytics will be utilized to transform user interactions into actionable data, creating powerful applications for social business and scientific research. We will also begin the design and development of new worlds within the Futuverse™, starting with the Thalassa Ocean City, to expand the scope of our virtual universe.

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